The world of darkness is a gothic punk setting for roleplaying games using the storyteller system published by white wolf and its licensing partners.
Gutter magic world of darkness.
By drawing on the power of the rotating sun and how it might bring forth day after a long stretch of darkness so too does the witch bring the gift of light to blackness drenched places.
All times are gmt 5.
Sorcery known to mages as linear magic or more dismissively as hedge magic or hedge wizardry is the form of magic used by mortal non mages in the world of darkness.
It takes many forms.
It is less directly about doing magic as a group ritual i personally like gutter magic for non mage group magic but rather a way to try to offset the penalties of spell factors when imbued items have such a small dice pool.
Generally speaking any effect upon by which the supernatural touches on the natural or by which the natural world is made to do something counter to the known laws of physics may be called magic.
Unlike true magic one does not need to be awakened or enlightened to use sorcery.
Need 10 suxx 1 roll 15 minutes those attempting to harm a home or those inside take 5 penalty to rolls hallowed.
In the classic world of darkness magic is the imposition of one s will upon the tapestry.
Need suxx total dot rating of spells or numia of ghosts 1 roll 10 minutes remove unwanted magic or ghostly presences from home house rules.
It s still earth with the same countries the same people in power a starbucks on every.
Against a single other she imposes a 2 on all sight based actions.
The world is a reflection of our own.
Name cost ref description gnosis wf p135.
While typically not a full fledged game in its own right it is the shared setting for a myriad of other games.
With a point of wp spent she is able to invoke the power of fear day might bring.